Rust Software Engineer, Visualization at Rerun
Confirmed open
Build Rerun’s open-source viewer and SDKs for real-time multimodal data, integrating with Rerun Hub. Remote Europe is listed; applicants elsewhere are considered case by case if team-hour overlap works.
- Location
- Remote
- Employment
- FullTime
- Work arrangement
- remote
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Role overview
Rerun builds open-source tools to visualize multimodal logs and Rerun Hub to query large data archives. This role works across the viewer, SDKs and data platform. The team overlaps between 1:30 and 5:00 pm CET; candidates outside Europe or the US are considered case by case.
Responsibilities
- Build and evolve the Rust viewer and cross-language SDKs for 2D, 3D, time-series and statistical data.
- Integrate the viewer with Rerun Hub so large remote datasets remain usable through local interfaces.
- Profile and optimize desktop and web workflows and contribute to downstream open-source projects.
- Work with backend, design, community and customer users on technical tradeoffs.
Qualifications
- Strong Rust or other compiled-language programming and ability to work in a Rust codebase.
- Generalist UI and data-handling skills, interactive data visualization and high-performance real-time applications.
- English communication; robotics, simulation, rendering and GPU pipelines are useful extras.
Benefits
- The employer lists cash and equity compensation, six weeks paid vacation and equipment for the work.
How to apply
Review the original posting and apply through the employer’s careers page.
View source and applyApply directlySource checked: 2026-10-29